![]() The timeline has moved to the ‘60s, and the main character is a black Vietnam War vet named Lincoln Clay. While the previous games focused on the traditional vision of a mid-20th century Italian mob in settings based on urban hubs like Chicago and New York City, Mafia 3 takes the series south to a locale inspired by New Orleans. Illusion Softworks), Hangar 13 has taken the Mafia series into a surprising new direction. Taking over for previous dev 2K Czech (a.k.a. You could write thousands of words analyzing that message - what it signals, why Hangar 13 felt it was important to open with it and so on - but what strikes me as most notable in it, coming off of my first six hours with Mafia 3, is what it tells us about this new developer’s intentions for the sequel. It concludes: "Most importantly, we felt that to not include this very real and shameful part of our past would have been offensive to the millions who faced - and still face - bigotry, discrimination, prejudice, and racism in all its forms." The message goes on to condemn that racism and reassure players that the developers at Hangar 13 find those beliefs "abhorrent," but it also says that they were necessary to include in the game. "We sought to create an authentic and immersive experience that captures this very turbulent time and place, including depictions of racism." " Mafia 3 takes place in a fictionalized version of the American South in 1968," the message reads. It’s a jarring start to the game, but it sets the tone for the experience to come. The first thing you see after you press the start button in Mafia 3 is a long, sober message from developer Hangar 13.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |